Monday, May 28, 2012

Russain Square Plus

This was an awesome computer game to play back during the early 2000s when Windows had some new update. It also had quite a soundtrack, I managed to download all three songs, they're really great to listen to. But the one thing that this game had was it's challenge. This game had quite a challenge during the last few levels, and if you have no idea what you're doing, you're basically going to lose the game.

The entire objective of the game is to clear the board. Well, how are you supposed to do so? Well, each level has a small squared-shape board with different colored squares. You're supposed to match up each color by placing them either vertically or horizontally in the square. You cannot match them diagonally. I believe as soon as you reach the fifth level, it becomes a bit harder. There's also a time limit during each level. There is no game over until you reach the ninth level. If time runs out and you're on the ninth level, then you lose. But, if you somehow have the timer run out on level three, it just adds a new line of colors that you have to try to eliminate. The challenge though is when you're at level nine and you're just about there eliminating all of the lines. The timer gets ridiculously fast and if you don't react as fast as the timer, you're going to get quite a lot of those blocks getting added back onto your square.

How do you get the blocks to move? You just use the directional keys. Yeah, I cannot tell you how close I came to carpel tunnel with how fast I pressed those keys.

There is another challenge though...

There will be something called a "Stopper" that will randomly choose one square to lock onto for a limited time. This prevents you from moving the entire line of blocks up or down. It mainly stays in the inside of the square, never on the outside lines. There's only two of them that will spring up throughout the later levels of the game. You can get rid of these things. Hopefully, they land on one of the colors that you're working on to eliminate. Once you see the Stoppers landing on a color that you're working on, you're going to frantically get the remaining colors in that line before the Stopper moves to another block. They will not come back after you eliminate them, even if a line was added to your square.

What's interesting about this game is the music. During the first few levels, the music isn't really as catchy as you listen to. You're basically building the game's music to become catchier throughout the game. So there's like a repeated loop that slowly plays for like the first three levels. Then, the music becomes more tense and powerful as you go through the levels. The music will also change depending on what level the square is at. So, let's say you're playing level nine and you managed to eliminate the lines down to where you're at level six, so the music is going to change drastically towards the eliminated blocks. But, if you somehow let time pass you and get more blocks added back into your square, the music will go back to that specific spot.

I really wish there was someway to get my hands back onto that game. I really don't know how anyone can get it now and days. There was another game that came out for Windows during this time, I forgot the name of it though. It was this maze game where you have to guide this ball through a series of different mazes while avoiding holes and each level has a particular theme to it. I really miss this game.

>'-'<

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