Monday, March 17, 2014

The Stick of Truth

I am huge South Park fan, and I really was excited to see this game. I felt like I was about to pull a Cartman at some point and just keep pacing outside of a Gamestop hoping that time moves faster for the release of the game. So I got the game finally, I put it in my PS3, waited for it to be installed and I get this message:

"Game data corrupted, re-install the game"

Ehh... excuse me? Did I read that right? Game data corrupted? Well this certainly cannot be a good sign at all.

Re-installed, the game plays fine... Up until certain spots in South Park where the game skips badly. And THEN the text gets glitched. I'm afraid to play the game some more because of this. I already had to get my Playstation fixed once because it stopped reading the disks. Do I fear that this game is going to do something bad to my Playstation the more I play it? Well... I don't know. But I might try to beat it soon.

With that all out of the way, let's actually talk about the game. So far, with what I've gotten completed, I can't stop laughing my butt off with what's been happening. I love the nostalgia this game brings by showing us stuff from the episodes such as when you look into the boys' closets, you see stuff that they've worn or possess from certain episodes. I also cannot stop laughing at how horribly evil some of the comedy is. I just got passed killing an aborted Kardashian mutated nazi zombie baby. I really was just having trouble beating it because I was laughing too hard.

Thankfully I did end up beating it.

But I really enjoy that this game makes you think on how to fight against your opponents. You don't just fight them, you have to think what will reduce the opponents' health faster. Some of them are immune to certain powers, others it just devours their health like that. You can also find things in the environment before fighting three-five enemies to use against them so that it reduces how many people you actually fight. You just have to actually use your head for once and I think that is oh-so clever you know?

I like that you have to constantly build your character whenever you get more outfits, weapons and other upgrades because that becomes more useful throughout longer battles. I also enjoy that you have the ability to summon other characters to help you throughout your adventure. I have yet to see what Mr. Slave does, I'm waiting for the perfect chance to use him, but I've already used Mr. Hanky and I totally forgot about the sorcerer's apprentice spoof that he does. Oh, watching a piece of turd using waves of shit to throw at my enemies.

Oh yeah, I totally forgot about the most hysterical part that I just thought was really funny and hoped that none of my parents were in the room when I was playing this part. You get shrunken down because of gnomes that steals underwear, and during this part, your character's parents are screwing in their bed room. And yes, you do get to see them having sex during certain parts, as well as ending up on their bed to fight the warlock. Ugh, to see your father's ball sack flying at you...


I think this game is cleverly written to where the shock value is extremely high. This game is certainly better than their previous games that they've made in the past and I certainly hope that the game continues to behave so that it doesn't do anything to my Playstation. There's a lot of quests that you can go on, there's a lot of items you can find throughout the town. It's certainly huge enough to where you can do a lot within one sitting time. I am trying to find everything and earn as many trophies as I can throughout my first playthrough. I feel that the replay value is high and it's certainly a game not to pass up on. So go out and spend your money on this... that is if you're a huge South Park fan. If you're not, then this game isn't really for you.

>'-'<

Sunday, March 2, 2014

Beyond: Two Souls

I got this game for Christmas and not too long ago I began playing it. I have this issue where I cannot start a new game unless I beat a game I'm currently playing. Well, that is if I haven't spoiled myself of its ending, which sadly I did for this game.

I don't know why the lack of interest is hurt my chances of actually beating this game. I did not like The Last of Us that much and to be honest, I haven't beaten it because I'm not liking what I'm seeing. And sadly, that's the same thing in this case with Beyond: Two Souls. I was really looking forward to this game when it wasn't released because I LOVE Williem Dafoe, and I love Quantic Dream's Heavy Rain. I thought that I was going to be into this game. But sadly, I had to force myself to continue playing this game.

Now, I'm going to admit here, my boyfriend did kinda spoiled something for me, but it wasn't that crucial to the story. But since he kept mocking me that he knew who Aiden was, I had to look. I needed to know if I was right, and in a way, I was.

And if you don't want to be spoiled, I command you to just stop reading right here.

So, I decided to look up more about this game because everything was getting way too out of control. The story felt liked the latest Superman movie. The flash backs in that movie were so out of whack and it didn't make sense. While here, the story isn't just going forward, it goes back and forth every so often. Sometimes you play as adult Jodie, other times you play as her younger self. But I was getting so aggravated with that because I just wanted to progress. I don't like stories that has you going back in life and see stuff more than once. Flashbacks are fine, but when there are a ton of them, it just loses focus of the main issue.

You want to know who Aiden is, why he's there. Aiden is her twin brother who died during childbirth when the cord was wrapped around his throat. He's been with Jodie all of her life. He's one protective brother, I'll tell you that.

There, that's all you need to know about Aiden.

Now, here's the other thing that bothered me with this game. This is the same developer as Heavy Rain. I was expecting to see more quick time events like Heavy Rain had. But what happened? It gets shortened. You control more of the character walking around rather than their actions. When you control their actions in Heavy Rain, it's like six buttons and random movements with the joystick that you have to do in order to get the character to do something. During the times where you have like that dramatic music playing in the background and you need to do something quickly otherwise something bad would happen, you'd be in a panic and trying to do it so crazy. I actually like that feeling in the game because I didn't want any of the characters to die, and I didn't want to lose anything. But with Beyond: Two Souls, if you fail, there's hardly any consequences. I mean, I kept getting hurt during some of the fighting scenes, but it's not like I'm getting killed. What the hell? I could just ignore the quicktimes and just let her get hit. That's boring.

I don't know if I really want to beat this game, despite that I spoiled the ending for myself. I mean, it's one of those games that the ending you get makes a difference by what you've done in the game. I don't know what kind of ending I'll get with what I've made Aiden do. But then again, I'd like to see what ending I want. To motivate myself before Tuesday to play it before I get South Park: The Stick of Truth is going to be kind of tough. I really have no motivation to play the game more.

>'-'<

Monday, January 27, 2014

Dear 90s, I Miss Your Great, Epic Games

Oh, just listening to some 90s games' soundtracks that make me miss all the awesomeness that it brought us. I mean when was the last time you said to yourself, "I'm gonna play me some Spyro!"?

Spyro is, I guess, still amongst us, in Skylanders... but eh... he's not the main character of it anymore. I don't see his name in the title, so what gives? The Playstation 2 games were NOT Spyro. I refuse to say those games were a continuation of Spyro. They're not the fun, kiddy games I used to play. I want to collect eggs with a stoned Hunter and listen to music made by Police's drummer Stewart Copeland.

What about Crash Bandicoot? The last time we saw him was back on the Playstation 2, in some horrendous, crappy games that didn't even feel like the classic Crash we knew back in the 90s. Now, he's in the hands of a different company, and sure they may say that they're thinking of new and creative ways to bring him back, still... Where's the new and improve Crash we're dying to see?

Tomb Raider... this was when they could care less on how Lara looked. She looked identical for like... six straight games! And then once she entered the new generation it's like, "We have to make her pretty. I don't care how much the gameplay and story sucks, just make Lara PRETTY!!!" The latest Tomb Raider was enjoyable... but it was SO freaking easy. Tomb Raider used to be hard, ridiculously hard.

How about when Nintendo 64 had by far, the greatest collection of games ever? Goldeneye? Perfect Dark? Mario 64? Mario Party? Supersmash? Mario Kart 64? Superman 64... um... I meant Conker's Bad Fur Day?

Yes, there are awesome games today. I mean, I'm in LOVE with Dishonored. Metal Gear Solid series is by far the best series ever in my opinion. And yeah, I am a fan of Call of Duty. (Mainly because it's a first-person shooter game and I'm addicted to shooter games.) But for some reason, video games these days I feel there's no love. It's "We have to make a game with great graphics!" I would rather play a pixelated game over a game that has a crappy story, crappy gameplay but flawless graphics. I just want to play a fun game like I used to back in the 90s when it was just about playing games. Not this, "I need to be looking at something so realistic that one day it'll be nearly impossible to make a difference what's real and what isn't."

I can only take so much of that, you know?

>'-'<

Wednesday, December 18, 2013

Warlords of Draenor

I know I haven't updated this blog in a while. The last remaining weeks of my last semester of college got really hectic, so I couldn't find time to do this. But now that I'm finally done with school I think it's time to write another blog!

During the first week of November, I watched Blizzcon because I was really anxious to see what new expansion we were going to get for World of Warcraft. And to be honest, what I saw wasn't really that disappointing, but how they presented it was another issue. Warlords of Draenor is the title of the newest expansion and it's going to take us through a different dimension through the Dark Portal when Outlands was not corrupted with all that Fel crap and such. We get to see the original Orc warlords and see how the Horde was before they became what they are now. I am actually intrigued because they say these are for the fans that never really got the chance to play the older games of Warcraft. I only played Warcraft 3, the Frozen Throne, so I have no idea what the story before that came about. And, I'm very happy that we get to travel back to Nagrand, since it's one of the original zones in Outlands that they're having us travel through.

The original warlords and the clan they are associated with are as followed:

Korgath, the Shattered Hand
Blackahnd, the Blackrocks
Kilrogg, the Bleeding Hallows
Ner'zhul, the Shadowmoons
Gul'dan, the Stormreaver (and he's already green, know this!!!)
Grommash, the Warsongs
Durotan, the Frostwolves

The reason why I said to remember that Gul'dan is already green is that all of the Orcs with the exception of him are red. This is before the Orcs drank the blood. Unfortunately, those who decided to share us the information when releasing it to us, the audience, during Blizzcon forgot to mention this up until the Q+A part of World of Warcraft, when an audience member asked about it. (How do you forget to mention that crucial part when talking about the warlords is beyond me). There's going to be quests that prevents you from allowing these guys to drink it and such... But it's NOT a time traveling expansion. You're basically going through an entirely different dimension, so you're not effecting time itself.

As a member of the Horde, our starting zone in Outlands will be Frostfire Ridge while the Alliance gets Shadowmoon Valley. I will say, Shadowmoon looks really freaking cool.

They are also updating the models to look more realistic, adding more polygons and such to have more detailed looks. From what we saw, they're doing an amazing job with it, and I cannot wait to see more of them be revealed.

You get to make your own Garrison, a fortress to help you create an army to fight against others. You can customize it however you want and put it wherever you want. You can allow your workers go through instances and loot stuff, complete quests, and you can even do all of this offline as well! So this is a new feature that will looked at with a good eye for me.

I also enjoyed hearing that you can have an instant level 90 character! If you're one of those who got tired of playing the game after a while and you're completely behind and not wanting to level to get up to your friends, well here's a level 90 for you! You can level whoever you want instantly! So this might bring back a few people to play.

Overall, with what they're doing with the expansion, it's great. How they presented this to us during Blizzcon could have been better. I'm sorry, but Chris Mezten, I'm not really pleased with the presentation you gave during this and forgetting most of the story and character names and such... Also forgetting to let us know that one of the Orcs already turned green when you were showing us who they were. I cannot wait to see more reveals through this time, and I am trying ever so hard to get my character up to date so that she is ready to progress to the next expansion... and maybe a few other characters as well!

So, I'm the Kitty and Persephanie the great priestess of Dragonmaw and I am back amongst the blog writing people!

>'-'<

Tuesday, October 22, 2013

Most Frequent Questions Asked

Every now and then, I'd be getting questions from friends and such about certain games I've play. I thought I would share to you what questions I normally get and how I answer them.

1.) What is your favorite game of all time?

"I don't have a favorite game of all time. For me, there isn't a game that is better than the other because there's so much to look into. I can't say that Metal Gear Solid is better than Mortal Kombat because they're two different games from genres to characters to stories... I don't have a specific game that is my all-time favorite, but I do have favorite series of games."

2.) What was your first game ever played?

"For a while, I was under the impression that Sonic the Hedgehog was my first game. But then looking deeper, it was Mortal Kombat."

3.) What game is the most hated on your list?

"There is this snowboarding game I bought for fifteen dollars at Gamestop called Dark Summit. I'd like to explain to you what it's about but even when I Google it, nothing comes up."

4.) Why is Metal Gear Solid your favorite series of all time?

"If you've played the series, you'd understand my reasoning. There's just so much about these games that I feel that it is literally the best series out there for anyone to play. I mean, what goes into making one of these games is just astronomical, I can never find anything I dislike about the series. I mean seriously, there is no problem that I can find when I'm playing these games."

5.) Do you play any other fighting game besides Mortal Kombat?

"Honestly, I've tried getting into Street Fighter and Soul Calibur, but I couldn't. I can't pull off specials or combos. I'm not going to say that these games suck or anything like that. But I just don't have the patience to learn all of these moves."

6.) Ever been scared by a video game?

"Who hasn't? Haha. Yeah, there's been moments where I've gotten scared by something in a game, mostly from Doom and Resident Evil."

7.) What is your favorite boss fight?

"The award goes to "The End" from Metal Gear Solid 3: Snake Eater. This boss fight was just beautiful. I mean it really made you want to get this guy because he's hiding from you, sniping you down but isn't killing you at all. Yet, you want to defeat him. He's this one-hundred something year old hunter that has you playing this game in three giant areas in the forest. Even when he manages to find you, the screen turns into a first-person view from his point and BAM! Truly awesome."

8.) Most hated boss fight?

"Ugh, I had to admit this, but it's Shao Kahn from Mortal Kombat 2011... Story mode Kahn, not arcade. Arcade is simple. But in story mode, you fight against him with Liu Kang and then Raiden at the end. Two characters that I don't play that much with. I liked that story mode in this game made you play as different characters, but I really didn't enjoy myself playing as Kang or Raiden when fighting against skullhead here. Plus, they wanted to make him cheap on purpose to give you this intimidating feeling when going up against him. My feelings were just that I wanted to kill this bastard and let it be the end of it."

9.) What is your favorite first-person shooter game?

"Perfect Dark. Nuff said. Then Dishonored."

10.) Is Lara Croft a perfect role model for women?

"In my opinion... No."

>'-'<

Wednesday, October 2, 2013

Grand Theft Auto 5

Well of course I was going to write a blog about this game, but I was waiting for the right time to do this. So, I haven't beaten the game, but I kinda get the hint on what you're supposed to do at the end, I'm not going to spoil anything because the game is still fresh so you're all lucky this time.

Characters

So, let's talk about who you play as first, shall we? You get to play as three characters: Michael, Trevor, and Franklin. My personal favorite is Michael, mainly because he reminds me a lot of Tommy Vercetti from Vice City, and of course I have to like Trevor. Who doesn't? Franklin has his moments, but they're not as memorable as Trevor's randomness or Michael's random outbursts with his family.

When you choose to another character, you get them to be at some random location doing something random. I think the best so far is Trevor waking up on a railing in his underpants and combat boots. I didn't even have him dressed as that, he just randomly dressed like that. Michael tends to be around his car a lot and Franklin either plays with his dog Chop or gets drunk.

There's one thing I wanted to mention about a supporting character: Jimmy DeSanta, Michael's son:

When I was playing this game from the beginning, Michael's son Jimmy sounded very familiar, so I had to look up the name, and I was right all along. He's voiced by Danny Tamberelli, the kid who got his fame from All That and Pete and Pete.

Missions

The missions are awesome. I really enjoy going on heists because it's not like the others where you just get a gang at random and go right for the bank. You get to choose who you want to go based on what you want. Do you want a gunman who can shoot quite well or poorly? Do you want a hacker that can get the job done or messes up a bit? Depending on how well they are based on the percentage you see, the more money you get to whip out to them after the job is finished. However, you can always be cheap and stick with the poor guys. With me, I want to get the job done, so of course I am going to pick the guys that can hold their own during these heists.

I love that you can replay the missions to get a better rank. You get a copper, silver, or gold rank depending on your actions during the mission. Get a lot of headshots, do some random stunts, complete within this time, be the first to finish the line all plays a great part in getting a better rank. And if you feel like you want to do better, like I said, you have the option to go back and replay these missions.

Los Santos

All right, I'm getting this out there, this whole area is fucking huge. If you were to put this city out in real life, Los Santos would be as big as New York City. This is a giant city, it literally takes you real life minutes to get to a certain spot depending on where you need to go. I had to take five minutes of my real time to get to a mission halfway across the city. It's huge, and I am glad that there are no barriers restricting you to a particular part of the city unlike the fourth one did. I was never a fan that you had to unlock parts of the city to progress. With this game, you just have the giant place in your face! Bam!

I really enjoy driving through the woods, seeing the wildlife and tasering cows... but not enjoying that Trevor keeps getting mauled by cougars.

My One Issue

There's only one problem I have with this game, and it's not that I can't access GTA Online well. It's the damn police. Before, the cops were not that much of an issue in the previous games, they were quite easy to get away from... But with this game, I really haven't liked cop chases. 

First off, when you run away from them, you're immediately bumped to a two star wanting, which I don't get. In the fourth game, the only time you get bumped to a two start wanting is if you're already putting your arms up when a cop draws his gun on you and you begin to run away from them. With this, it's just when you drive or walk pass them, they're immediately firing at you. 

Another problem is the actual car chasing. They are annoying. They don't stop ramming their cars into you and I cannot stand that. Cars already have an issue of acting really heavy, you can't really back into a cop car thinking that you can just push it away when they have you pinned. No, your car stays there and is pinned down and you cannot get out. They will get you pinned eventually.

Losing them is also an annoyance. You don't really have that much of an area to get out of in order to lose the cops. You just have to keep driving and work your way around areas that are off the map such as allies or fields. You have to drive in areas you wouldn't think a cop would drive to in order to find you. That's how you lose them. Once you have them questioning where you're at, you'll just see the cop's search cone moving all over the map. Just don't get yourself caught in that cone, otherwise it's back to running away from them.



And that's really my issue with this game.

Worthy Enough To Get It?

You damn better get it.

>'-'<

Thursday, September 12, 2013

The Dickest Move In Video Game History

Sure, there have been moments where you're so outrage that the series ended the way it did or they killed off a favorite character. What I've experienced, I don't think a killed off character or a series ending could top this one.

I'm giving you the heads up, I'm spoiling the ending of Heavy Rain... well, one of the endings. So if you haven't played the game and want to, don't read this.


Anyways, so, let's say you've beaten the game where these events happened: You started a relationship with Paige, both of them survived in the end, you did not save Shaun in the end. You get this depressing ending where Paige and Ethan are standing over Shaun's grave and mourning.

Now, here's the part that A.) Makes me not like Paige at all after this and B.) Has to be by far the dickest thing to say to anyone during a mournful moment.


She has the audacity to turn to Ethan and asks him to give her a baby. Yeah, right there and then, she asks to create life over the grave of Ethan's youngest child. "I want to have a son with you, with your eyes, and blah blah blah."

The eldest son was killed in an auto accident, and Shaun couldn't be saved in time before he drowned, you really think he's in the mood to hear you ask him to make a kid with you? How... how is that even possible for a person to think like that on a grave of a young kid? And it's not like she was asking him in a way where she sounded like she was in mourning over Shaun's death, she was talking to him as if it didn't matter that Ethan's other son died in front of his eyes.

To make matters even worse for this situation is that Ethan asks Paige for him to be alone for a little bit, she actually gives him his space. She walks away from him. When she turns around, she sees him loading a pistol and blasting it in his head, killed instantly. She's screaming and crying and running after him.

But is she upset that he just killed himself or over the fact that she can't get pregnant by him after she asks over his son's own grave?


Sure, there might be other dick moments in video games that you might think is worse than this, but I don't see anything more dick-like than having someone asking you to make another life in the world after you just lost two within several months from each other that you happened to witnessed... in some manner of course.

And this is why I played Heavy Rain with a walkthrough so I could purposely avoid this ending. It's not only a dickish ending, it's also a very depressing ending, even though this game is already depressing (only, it gets much better when you're playing as NAH-man, ahem, Norman Jayden, and surprisingly Paige Madison.) Believe me, I know that there are other dick moments in video games, such as Colonel Volgin making Naked Snake pee his pants in the torture cell or that Berri never gets resurrected in Conker's Bad Fur Day but... I just feel this was the worse moment ever for a video game to have.

>'-'<