Friday, March 15, 2013

I'm Back! And I Played As A Tomb Raiding Human This Time!

Yeah, after undergoing some nasty health issues, being hospitalized and all them crazy stuff going on, I figured now is a good time for me to come back into reviewing video games and do what I do best. Being a kitty that is.

So, during my time of not writing blogs, I played the recent Tomb Raider game and I freaking LOVED it! There's a few things that made me a little angry but it's nothing that would make someone just not get the game. Let me be the first to say that this is the FIRST EVER Tomb Raider game that I beat without relying on cheats. You know, I could never really play this series without relying on cheats because A.) I was like... 9 or something when I played the game back on the original Playstation and B.) I had no freaking clue how to play the game.

After a long disappointment with the Tomb Raider series after Angel of Darkness, I thought that the series was forever doomed like Sonic. But, after I heard that the game was going to be rebooted, I decided to take advantage on the situation and pre-order the game. I thought what I saw at E3 was amazing. A new Tomb Raider that actually makes you feel like an adventurer.

This game is totally different, Lara is actually a human being this time. You have to rely more on your resources than relying on infinite ammo. You know, I never quite understood exactly how and why she had unlimited ammo in the previous games... Yeah... But I did enjoy the fact that you had to upgrade your weapons to make them stronger and equipment that really would help you in situations that she was placed in. It was fun using that bow, I don't know what it is, I just loved using it. I mean, sneaking up on someone and just driving an arrow right through their heads just seemed so funny to me. Yeah.

You find yourself in a lot of gun fights, and yeah it does get a little repetitive, but it's nothing too hard to handle. Sometimes I did find myself dying every so often because I tend to run into a huge group of people shooting at me, and of course, THEY'RE the ones with unlimited resources, while I have to rely on smashing boxes and collecting items for ammo. That's the one thing that kind irked me with this, they have unlimited ammo and such while I have to hunt down for mine.

I'm glad that I didn't have to upgrade Lara's strength like we had to in Angel of Darkness, that was the most annoying thing ever to encounter in that game despite it being one of my favorites. In this, Lara just knows how to be athletic in situations where you know that's physically impossible to do. I mean sometimes Lara grabs onto ledges that I know for a fact no one would have such super gripping powers after sliding down a steep hill going at least fifteen miles per hour. I mean, even some of the falls that Lara endures, there's no way she could just stand up after that and dust herself off, no. If I felt from a long drop, I'd be limping and possibly seriously injured, and no I'm not counting on the fact that I'm only 100 pounds. Still, the falls that Lara endures in this adventure of hers, she shouldn't have stood up after some of them.

The whole story behind this game is that Lara and her team crashed into an island after a strange storm came about. They have to find a way to get off the island. Throughout the adventure, Lara finds out that you literally cannot leave the island, something in it is causing all of the airplanes to crash and ships to burn. So this sun goddess is basically the reason behind it, and she needs some sort of soul to transfer into or whatever and luckily one of your crew members happens to be the person that the sun goddess wants... or at least some crazed nutcase who thinks that the sun goddess needs this person. You have to save her while also finding the remaining survivors off of the island while battling perverted gunmen and such...

These characters are interesting, but I felt that the last boss of the game was really... dull... you have to fight this giant samurai-like monster who's wielding this giant sword around. Second phase comes in and he summons a few archers that he just automatically bashes away if you get him to go near them, and the third phase is a little tricky but it isn't that hard to fight him, he just moves a bit faster. I only died once by him because I actually moved in the wrong direction and lost track of where he was at. But this boss was ridiculously easy and I was a bit disappointed. Although the very last guy you defeat, the man who kidnapped your friend, you get to do some quicktime events leading Lara to have her double pistols back into her hands, which I thought that was kind of an interesting nostalgic moment. But, despite having to be a little disappointed that the boss fight wasn't really that great, it was overall an awesome reboot and I would definitely recommend you picking this up if you haven't already. I mean, this is what I thought Tomb Raider should have been all along, unfortunately, it took us at least almost twenty years to figure out that Lara isn't supposed to be some super human or whatever. She finally felt human, and that's something I totally want to keep seeing in the future games...

That is if there are... which of course there will be.

>'-'<

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