I am terrible at stealth games. Let me tell you why:
So, you see that there are soldiers in the area that you're in, and you somehow memorized their walking patterns. However, there's always a chance you'll miss their heads with a headshot, or there's one lonesome soldier standing in an area that you cannot see from where you're standing.
You missed the shot, the soldier gets alerted, tells his comrades around him, and they're on high alert.
You get caught with that soldier that you couldn't see, now you're being chased everywhere until you kill them all, or you somehow escaped with your life intact.
This ALWAYS happens to me, and yet, I still continue playing these games. Metal Gear Solid is one of those games.Dishonored is another. Tenchu is a perfect example of a game I truly suck at.
Metal Gear Solid is fairly simple in making sure that you don't get caught because the soldiers are on a path that you have to wait until the soldiers turn their back onto you. However, the latest Metal Gear Solid game, the fourth one, things aren't so easy. The soldiers don't have memorized patterns that much, especially in the first act because you're in the middle of a war. No matter where I end up going, I somehow get caught, and it's because those soldiers somehow come out from a place I thought I'd be safe in hiding, but no matter where I go, there's two soldiers that walk around the corner and spot me.
Damnit!
Dishonored, a game I just beat, is another example on why I suck at stealth. You're in a large area with several guards roaming around the area. Of course, you haven't gotte an upgrade with your mask yet, so you can zoom in to get a better look around the place. So, you're stuck aiming really far toawrds a guard. You have less then ten arrows in your hands to shoot at the guards, and of course, somehow you managed to aim at the head and they landed in the torso. The gaurds are on high alert, and just because you're standing still on a rooftop, you get spotted, just like that.
What the fuck!?
Tenchu is the last game I'll bring in for an example. You're playing as a ninja and have to get to one point of the level to the other without getting spotted, without killing the innocents, avoiding the pitfalls, and just managing to be alive throughout the entire level. I get off gaurd when there's two soldiers around and I don't see the first guy. I mean, I hear him walking around the area, the meter that alerts you if an enemy is near by is flashing and the icon is getting bigger and bigger. But for some reason, I just can't find this guy, but he finds me. So I get spotted, and the "Grand Master" title is officially lost right after there.
Oh Sonofabitch!
Yeap, it's official, I suck at stealth... Probably have happened to you, but hey, these games are still super duper fun to play every now and then.
>'-'<
Friday, October 26, 2012
Saturday, October 13, 2012
I Made A Widow For Killing Someone
Dishonored is a game I just got not too long ago and man oh man, it's fucking awesome. I mean, here you are playing as Corvo, a man who is being framed for killing the Empress who must show that he wasn't the killer by getting back at those who betrayed him...
But there's more to that than just revenge, you get to have magic powers and different outcomes of the game. I LOVE when a game features different outcomes!!! You see, you can either be really ruthless with your enemies and just slaughter them, and I do mean "slaughter." You don't just get to slice and dice people, you can really do some damage with your weapons. Here, I toss a grenade from such a high distance that it literally chops the poor sap into pieces. Their limbs fly everywhere and you can actually pick them up, to distract the guards and such... You can even play soccer with decapitated heads by sliding into them. But getting back to the outcomes, if you slaughter these guys, the darker the city becomes, which means more rats will start eating upon the bodies, even the unconscious ones if they're in sight. However, if you don't kill these people, you can make the city a bit nicer, which is also giving you the best ending of the game. Yeah, the ending depends on whether you're a killing machine, or a knock out ninja.
I hate stealth, but it's your number one best friend in the entire game. I somehow always stumble every now and then with an arrow getting shot into the torso of my enemies instead of their heads. Every now and then, when you make a great shot towards them with your crossbow, the camera zooms in on that arrow and just springs right into a guy. This is the only game I know that decapitates enemies with flying arrows. You also have grenades, proximity mines that you stick onto walls that just slices your enemies into pieces. Your arrows can either have a normal effect to them, a sleeping effect, or an incendiary effect to them. You also have a gun as well.
Now, I mentioned that you have magical powers. You can actually complete the game and receive a trophy by NOT buying any of these moves. But you can teleport, possess animals/humans, rise a swarm of rats to devour nearby enemies, see through walls, and stop time. You can also improve yourself by upgrading your health and weapons by collecting bone charms and money. Bone Charms gives Corvo something special such as slicing rats gives you more adrenaline, drinking from a sink restores more health, those kinds of things. Collecting money throughout the game can help you give Corvo upgrades on his mask and weapons. Your friends can help you with that.
Yeah...
Anyways, these missions that you go on are just so fun, and running and slaughtering and just being a total badass is always fun. I know I'm going to get the bad ending because I'm killing almost everyone in my sights except for the innocents. However, I will replay the game to get the better ending and know what to do and such while NOT killing people in my way... That's going to be really tough. You can kill the enemies that you have to kill, there are also nonlethal ways to do it as well, but hey, being bad is just as good as being good, right?
Right.
>'-'<
But there's more to that than just revenge, you get to have magic powers and different outcomes of the game. I LOVE when a game features different outcomes!!! You see, you can either be really ruthless with your enemies and just slaughter them, and I do mean "slaughter." You don't just get to slice and dice people, you can really do some damage with your weapons. Here, I toss a grenade from such a high distance that it literally chops the poor sap into pieces. Their limbs fly everywhere and you can actually pick them up, to distract the guards and such... You can even play soccer with decapitated heads by sliding into them. But getting back to the outcomes, if you slaughter these guys, the darker the city becomes, which means more rats will start eating upon the bodies, even the unconscious ones if they're in sight. However, if you don't kill these people, you can make the city a bit nicer, which is also giving you the best ending of the game. Yeah, the ending depends on whether you're a killing machine, or a knock out ninja.
I hate stealth, but it's your number one best friend in the entire game. I somehow always stumble every now and then with an arrow getting shot into the torso of my enemies instead of their heads. Every now and then, when you make a great shot towards them with your crossbow, the camera zooms in on that arrow and just springs right into a guy. This is the only game I know that decapitates enemies with flying arrows. You also have grenades, proximity mines that you stick onto walls that just slices your enemies into pieces. Your arrows can either have a normal effect to them, a sleeping effect, or an incendiary effect to them. You also have a gun as well.
Now, I mentioned that you have magical powers. You can actually complete the game and receive a trophy by NOT buying any of these moves. But you can teleport, possess animals/humans, rise a swarm of rats to devour nearby enemies, see through walls, and stop time. You can also improve yourself by upgrading your health and weapons by collecting bone charms and money. Bone Charms gives Corvo something special such as slicing rats gives you more adrenaline, drinking from a sink restores more health, those kinds of things. Collecting money throughout the game can help you give Corvo upgrades on his mask and weapons. Your friends can help you with that.
Yeah...
Anyways, these missions that you go on are just so fun, and running and slaughtering and just being a total badass is always fun. I know I'm going to get the bad ending because I'm killing almost everyone in my sights except for the innocents. However, I will replay the game to get the better ending and know what to do and such while NOT killing people in my way... That's going to be really tough. You can kill the enemies that you have to kill, there are also nonlethal ways to do it as well, but hey, being bad is just as good as being good, right?
Right.
>'-'<
Monday, October 8, 2012
Butt Stallions!
Yeap, from that name I'm sure those who already played Borderlands 2 knows where it comes from. Got my Playstation back. Turns out the laser was the problem so they fixed it AND gave me two gelpads for my joysticks. It's just the number six logo from Resident Evil 6. Turned one of them into a nine so I got sixty-nine on my sticks. Heh!
Anyways, so far, I'm liking what I've been seeing with Borderlands 2. I'm not really digging the whole Maya character as much because I feel that she's just utterly weak compared to Lilith. That or I'm just finding myself entering a bunch of group shootings and getting my butt tossed around like a rag doll or whatever. I do say though that having her special giving me health if I kill the guy in the orb is a bit helpful in these situations.
I'm really liking the improvements they have with the jumping. Before, you're jumping on the moon, this time, you're not jumping as high or as slow. I also like how if you shoot down an enemy to around ten percent of his/her health, they walk slowly towards you, so it's not like they have infinite stamina. The car is also better improved, it doesn't feel like it always gets stuck to everything when you're driving.
I've only touched Maya and a little bit of Zer0, and they're real fun to play as. The other two characters I haven't experienced yet, although I got the boyfriend playing with me one day and he chose Salvador, he didn't really tell me what he thought about him.
Any who, the game is kind of in a slump right now because I'm doing side missions, not the main ones, I do like that you have an option on some of them. Would you rather turn in the mission to this guy or to this. Get this reward or that? It gives it more of a better feel for an RPG kind of thing, rather than do this mission, complete the mission, turn it in, reward. I mean, sure, that's what WoW does but, not every RPG needs to be like that game.
My review about Borderlands 2 is going to be a bit short because I haven't really experienced too much of the game. Sure you're bumping into characters from the first game, the new ones are welcomed into the Borderlands family, the hilarity is back, the new guns are awesome to shoot with... I'm also liking the whole, "reload this gun and they toss it out like a grenade towards the enemies." I thought that was a nifty new feature. I haven't come across any of the talking guns yet, but when I do, I think I'll be laughing my butt off like normal.
Annnnnnnnd.... that's it! What, you thought I was going to say "open?" What's there to open?
>'-'<
Anyways, so far, I'm liking what I've been seeing with Borderlands 2. I'm not really digging the whole Maya character as much because I feel that she's just utterly weak compared to Lilith. That or I'm just finding myself entering a bunch of group shootings and getting my butt tossed around like a rag doll or whatever. I do say though that having her special giving me health if I kill the guy in the orb is a bit helpful in these situations.
I'm really liking the improvements they have with the jumping. Before, you're jumping on the moon, this time, you're not jumping as high or as slow. I also like how if you shoot down an enemy to around ten percent of his/her health, they walk slowly towards you, so it's not like they have infinite stamina. The car is also better improved, it doesn't feel like it always gets stuck to everything when you're driving.
I've only touched Maya and a little bit of Zer0, and they're real fun to play as. The other two characters I haven't experienced yet, although I got the boyfriend playing with me one day and he chose Salvador, he didn't really tell me what he thought about him.
Any who, the game is kind of in a slump right now because I'm doing side missions, not the main ones, I do like that you have an option on some of them. Would you rather turn in the mission to this guy or to this. Get this reward or that? It gives it more of a better feel for an RPG kind of thing, rather than do this mission, complete the mission, turn it in, reward. I mean, sure, that's what WoW does but, not every RPG needs to be like that game.
My review about Borderlands 2 is going to be a bit short because I haven't really experienced too much of the game. Sure you're bumping into characters from the first game, the new ones are welcomed into the Borderlands family, the hilarity is back, the new guns are awesome to shoot with... I'm also liking the whole, "reload this gun and they toss it out like a grenade towards the enemies." I thought that was a nifty new feature. I haven't come across any of the talking guns yet, but when I do, I think I'll be laughing my butt off like normal.
Annnnnnnnd.... that's it! What, you thought I was going to say "open?" What's there to open?
>'-'<
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